Полный лист изменений в моде:
[Version 0.84c] (10.07.16)
General:
D2Mod plugin
Auto-Gold-Pickup-Plugin implemented (thanks to MW95 for the provision and revision)
D2Respec plugin implemented (reset status / skill points)
Each character starts (temporarily) with a token of absolution
[Version 0.84b] (07.02.15)
General:
Mercenary life and defense increased
Life / damage of some monsters (especially in Hell Act 5)
Baal Waves adapted:
All waves now give much more experience
Wave 1: Life significantly reduced, damage slightly increased
Wave 2: Life and defense somewhat lowered
Wave 4: Multischuss removed to prevent lags
Wave 5: Fixed an animation bug
Wave 5: Physical resistance lowered, life significantly reduced, damage slightly adjusted
Iron Maiden (Curse) from the Chaos Sanctuary
Some language errors fixed
Items:
"Good" weapons significantly improved
Some flawed graphics revised
Items with incorrect stats revised
Skills:
Druid:
Life of some animals significantly increased
Ghost Wolf: Damage slightly raised
Sorceress:
Hydra: Fixed a bug that no longer caused damage to the fire bullet from a certain point in time
Hydra: damage reduced
[Version 0.84a] (22.01.15)
General:
Mistake of the Hellsmith Quest (Act 4 Quest 2) fixed
Some language errors fixed
Baalwaves somewhat adapted. New 5th wave inserted
Life / damage adjusted by some monsters
Items:
Some flawed graphics revised
Items with incorrect stats revised
Garrets Dietrich again made dropbar (bone crusher, crypt)
[Version 0.84] (18.01.15)
General:
Automods adjusted for good items (Druid, Necromancer, Sorceress)
"Misc Drop" for the most part adapted - Elexiere, Specials, Bomben, Keys removed from drop
Hell Forge Drop Adjusted (Act 4 Quest 2)
Fixed language errors (items, skills, descriptions, etc.)
Mercenaries descriptions easily adapted
Start area in Act 1 Normal weakened
Items:
All unique items reworked (giant thanks to front_blunt & HerO_V)
Some sets / runne words revised
Stingray's basic type changed from baton to pole weapon
Useless / rarely used basic types
Paladin Shield - Torch
Shortsticks - Bladewind / Dancing Blade / Blade Storm / Branch of Blushes
Swords - Katana
Flame Sword - Fire Sword / Hell Sword / Flame Sword
Paladin arches - Peasant arch / Knappenbogen / Ritterbogen
Bows - magic bow
Crossbows - Sniper
Lem Rune of 6% "Faster cast rate" reduced to 5%
Gul Rune changed from "20% bonus to attack value" to "250 attack value"
Removes thorns and salvation stones (Refuge and Gemstone can now be used to produce essential items)
Torch converter
Hellfire torch + Überrune = torch converter
Torch converter + hellfire torch = new hellfire torch
Skills:
Phase shift: Cooldown slightly decreased
Amazone:
Gift throwing spike: damage slightly reduced
Assassin:
Arrowhead: Physical damage significantly raised
Arrowhead: Added magic damage
Arrowhead: Physical-damage synergy reduced from 25% to 15%
Arrowhead: Magic Damage Synergy changed from 40 magic damage to 25%
Arrowhead: Bullets reduced from 30 to 20
Thorn chain: damage significantly increased
Thorn chain: Animated speed slightly increased
Thorn chain: increased synergies slightly
Barbarian
Fragmentation: damage slightly reduced
Bul Kathos Avatar: Life values adapted
Druid:
Firestorm: range significantly increased
Firestorm: Radius increases with each set point
Rockfire: fire damage slightly reduced
Crack: radius slightly lowered
Crack: distance between the individual cracks slightly lowered
Volcano: Radius shortened from 12 to 7
Volcano: speed of individual bullets increased
Angry worms: damage slightly raised
Dornengeist renamed to the spirit of the Dubhdroiacht
Paladin:
Prayer: Manaost removed
Sorceress:
Inferno renamed to Feuernova
Hydra: Damage calculation revised
Hydra: Bullet speed slightly raised
Hydra: damage slightly raised
[Version 0.83a - Final] (03.10.12)
Missing string keys for items inserted
Fixed language errors
Cruelty bug fixed
Experience of bone skin
Paladin Spears, Amazons Added swords and armor to the Gamblen
Gamble cost of some items adjusted
Fist of the sky lightning damage increases
Damage to slingers slightly lowered
Some items changed
[Version 0.83 - Final] (28.08.12)
Monkjuwele fixed
Damage from telephoto
Damage to bars
Damage to crossbows
Defense / requirement of some items
Over-run-Droprate matched
Damage / life of SuperUnique monsters increased / adjusted
Monster life damage / experience / resistance adjusted in normal / nightmare / hell
Experience in "lategame"
Assassins / Amazons armor now drop as Rare Items
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